The Seven Kingdoms
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The History of the Kingdoms
The Beginning
A race known as the Ancients arrive in a new land with human refugees in tow. They strike a deal with the native races, the Fey, and live together in the Seven Kingdoms until a group of sorcerers nicknamed the Strangers arrive. They subvert the Kaderrians and convince them to wage war on their neighbours. Eventually they are defeated by the humans, the fey and the Ancients. The fey heal the shattered lands at a price, and the Ancients strip the Song from the blood of the Kaderrians, preventing them from ever using the Song again. The Ancients devise a way of teaching the Song to humans, called the Rule.
The Golem War
There is peace for several centuries, until the day sorcerers thought long-dead show up again and take the Rune Academy and part of Kaderria by force, plunging the Kingdoms into another war. The war is shorter, but bloodier. Without the Ancients to come to their aid, the humans and fey fight on their own against the last sorcerers, who created all manner of abominations, golems and weapons to serve them. At the end of the conflict the Sylphe appeared, made her choice and fought alongside the humans and fey, against her former masters, who had begun fighting amonst themselves. The mortal races rally and finally win the war.
Present Day
The last Strangers are defeated in Greymoors and Rune, but the Academy there is destroyed and abandoned, and the fey set about to healing the land once more. The few Ancients who remained leave the Kingdoms, mostly dying of old age. Two hundred years later there seems to have been forged a lasting peace, despite the possibility of the Strangers leftover abominations being hidden around the human kingdoms.
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Magic in the Seven Kingdoms
The Song and the Rule
The Song is the name for the incomprehensibly ancient force behind Kit's world. There aren't any living beings left who can explain it fully. It just exists and everything dances to its tune. A few rare people can interact with the Song instinctively, and it allows them to create magic. In the beginning this was the only way to use magic, but after the First War, the Ancients devised a way to let everyone with a little determination be able to use magic. This method is called the Rule, and it's a lot more complicated, impossible to reproduce exactly and it takes forever to learn, but if you manage, you earn your trade as an official thaumaturge, along with fortune, glory and probably a few gratutious unexplained explosions along the way...
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